Tonight I started working on a 'port' of DC Universe Online to Mac OS X via Wineskin. So far things have been encouraging but it's not yet playable. Download No Gba Emulator For Mac here. Below are the steps and packages I've went thru to install DCUO on my system. This is a bunch of information so it might now be laid out the best but i'll try to make it useful enough for anyone else wanting to help get this working. Operating System - Mac OS X Lion 10.7.3 System specs - i7 CPU @ 4.6GHz AMD Radeon HD 6870 1GB video card 16GB RAM Audigy 2 PCI sound card Winskin version used - Wineskin-2.5.4, engine version WS8Wine1.3.32, WS8Wine1.4-rc5 Windows packages installed - IE 7 from winetricks (dlls) VCrun2008 from winetricks (dlls) ddr=gdi from winetricks (settings) DCUO_setup.exe, let DCUO Installer install Direct X and Flash After installing the above the Launcher starts and downloads the 18 gigabytes of game files. Everything on the launcher looks exactly the same as under Windows.
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One note though, the configuration app (click the green button with the hammer & wrench and choose 'game configuration') does not start properly, it asks for.net 3.5 which it will not install from the launcher. After installing.net 3.5 via winetricks the app still crashes out. Not a deal breaker but worth mentioning. After the game finishes downloading and you click the green Play button the screen switches resolutions like it's going to start properly. All I get is a black screen with no sound or video. I tried this with engine version WS8Wine1.4-rc5 (newest available) first.
When it didn't work I google'd for information and found reference to a Linux user getting DCUO to work using Wine 1.3.32. I installed engine version WS8Wine1.3.32 but the end result was a crashing launcher at startup.
I also tried different configurations of virtual desktop and windowed/fullscreen options to no avail. This is what i got so far. If anyone happens upon this and can help please leave a comment with your thoughts. Using Linux there isn't a lot of choices for fancy Android emulators. AFAIK the only real contenders are Genymotion and the SDK Android Simulator. Personally I've never achieved great performance out of the Simulator so that leaves Genymotion.
And that's where I'll start. Genymotion is an Android emulator which uses VirtualBox s it's core. It seems to be mainly aimed at developers with a pay to use model. However they do offer a free for personal use build. This is the version I will be using for this post.
One of the main issues with Genymotion is it's emulation is based on x86 CPU only, meaning there is no ARM CPU compatibility out of the box. This also means most apps in the Play Store will not work. And speaking of the Play Store is the next issue, the suite of Google apps are not installed by default. Gotoassist For Mac Download here.
This means no Play Store. But don't fret, you can add both ARM binary translation and all your favorite Google apps to a Genymotion Android virtual devic. I had the problem when loading my Hack Mac that the wi-fi card always grabbed onto en0 and my built in ethernet always defaulted to en1. This cause all kinds of problems with using Apple's internet based services like the App Store, Facetime, and iCloud.
These services require your built in ethernet port to be en0. To make the swap I had to go in and delete the following 2 files. /Library/Preferences/SystemConfiguration/NetworkInterfaces.plist /Library/Preferences/SystemConfiguration/preferences.plist After you delete the two files reboot your computer and it should automatically regenerate them with en0 being correct.